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NEXUS · IMMERSIVE LAB · EST. 2024

SPATIAL COMPUTING

We build the experiences that make VR worth wearing, AR worth seeing, and the web worth feeling.

EXPLORE OUR WORK ↓
WEBXR THREE.JS SPATIAL UI HAPTICS

WHAT WE BUILD

CORE
CAPABILITIES

WebXR & Spatial
Room-scale VR · AR anchors
Spatial audio · Hand tracking
Generative 3D
Procedural geometry · GLSL shaders
GPU particles · Real-time simulation
Cinematic Web
Scroll-driven cinematics
Motion capture · Physics sim
Haptic & Sensory
Controller haptics · Eye tracking
Custom hardware integration

GEOMETRY ENGINE v4.1

REAL-TIME
SIMULATION

60fps physics simulation. GPU-accelerated particle systems. Procedural mesh generation at render time.

60FPS
15KPARTICLES
<8msFRAME

SELECTED WORK

PROJECTS

2024

ATLAS VR

Enterprise training simulation, 2024
WebXR · Spatial Audio

2024

LUMINA AR

Retail AR try-on, Apple Vision Pro
RealityKit · WebXR

2024

FORM STUDY

Generative art installation
Saatchi Gallery · Three.js

NEXUS · LAB

PARTICLE
ATTRACTOR

500 particles drift toward a moving attractor point — a Lorenz-inspired system updated live every frame. No pre-baked simulation. Pure math, rendered in real-time.